John Goodman and Billy Crystal returned for the film. Randy Newman returned to compose the film's score. This marks the first prequel Pixar has ever produced. The film was accompanied by a short film titled The Blue Umbrella. When the class visits the Scare Floor, the children roar at the Scarers to show their skills. Superstar Scarer Frank Mc. Cay tells them that he studied Scaring by going to Monsters University, despite another Scarer claiming that Fear Tech is better; Frank says that MU is really the better school.
Mike is forced behind his taller classmates; as a result, he cannot see the Scarers. However, he manages to sneak in the Scare Floor and follow Frank to the door he is about to open. As soon as Frank enters the child's room, Mike follows and secretly looks at Frank sneaking to the bed and avoiding the child's parents by pretending to be a piece of clothing. When the parents go away, Frank sneaks up to the child and scares him. After getting out of the door, Frank tells Mike how dangerous his actions were, but is also impressed with him since he didn't know he was in the room. He gives Mike his MU cap and winks at him.
When Karen asks Mike what he has to say to defend himself, he simply asks, . Mike arrives at MU and is extremely excited. After taking a picture for his ID card and visiting the school, he finally goes to his room, meets and befriends his roommate, the nerdy and shy Randall . When Randy suddenly disappears while greeting his new friend, Mike is impressed and tells Randy to use it more, to Randy's shock. Randy soon gets rid of his glasses under Mike’s suggestion because they don’t turn invisible when he does.
While Randy is worried about not being able to impress the cool kids, Mike is laid back and confident in his scaring abilities. When Professor Knight explains how the class will go, the dean of the school, the dragon- like, millipede- legged Abigail Hardscrabble - a legendary Scarer - drops in on the class unexpectedly. Her belief is that scariness is the true measure of a monster, letting them know how high her expectations are. She explains that there will be a final exam at the end of the semester, and failure will result in being kicked out of the program. After she leaves, a student arrives late, James P. Despite having a lot of potential, Sulley never studies and always forgets his pencils and books whenever he goes to class. Mike ends up riding Archie after the pig stole his MU cap.
Monsters University Blu-ray (PIXAR . A look at the relationship between Mike and. Theatrical Short: Piper; All-New Mini Short" Marine Life Interviews; The Octopus that Nearly Broke Pixar; What Were We Talking About? These Pixar Easter Eggs Link Every Movie From Toy Story to Finding Dory. The wizards at Pixar Animation Studios are known for a few things. They’re famous for producing thrillingly original and innovative computer-animated movies.
Mike stops the pig, but Sulley gets the credit for it, attracting the attention of many fraternities, including Omega Howl and Jaws Theta Chi, but the top fraternity, Roar Omega Roar, gets Sulley's attention. While Roar Omega Roar’s president, Johnny Worthington III, talks to Sulley, Mike tries to get their attention and follow them to a party, but is stopped by the purple, one- eyed, crab- like Chet Alexander. Sulley tells Mike that the party is for scare students who “have a chance” after Mike says that he is indeed, a scare student. This event in particular causes an intense rivalry between the two. Mike studies hard and impresses Professor Knight, while Sulley's laziness costs him the respect of both Professor Knight and the RORs.
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Each student must perform the appropriate scare tactic assigned to each mock child using a scare simulator set to its medium setting. Roar Omega Roar watches from the back of the lecture hall and Sulley sees Mike studying. In order to antagonize him, Sulley pushes Mike's books off his desk, causing the two to argue. Mike begins to roar at Sulley, to show him what he's capable of.
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Unimpressed, Sulley roars back. That goes on until they gain the attention of Dean Hardscrabble. Suddenly, Sulley trips over one of Mike's books and stumbles into Dean Hardscrabble's scare can, containing her record- breaking scream inside. It drops to the floor and breaks open, rocketing all over the room, getting damaged beyond repair. Strangely enough, Hardscrabble acts quite calm about it, then dismisses it as an accident, and she continues the exams, taking over Mike and Sulley's tests herself. She asks Mike to inform her which scare would be used for a child afraid of lightning, he remembers the scare tactic perfectly but Hardscrabble dismisses him before he can even try. When she is about to test Sulley, he just roars at her, without letting her finish declaring the task.
He claims that he doesn't need to know any of that . Hardscrabble informs him . Because of his sheer arrogance, Hardscrabble dismisses Sulley from the program.
Hardscrabble then fails Mike because she believes he's not scary. Instead of becoming Scarers, Mike and Sulley join the extremely boring Scream Can Design school where Sulley is visibly angry at Mike. That gives him the idea for getting out of his misery.
He runs out his dorm room, past an angry Sulley who follows him. The sign- up for the Scare Games is nearing a close as the school gathers to listen to Hardscrabble explaining how to win the games you must be the .
Just before the end of the sign- up, Mike stands up on a car and shouts out his sign up for his new fraternity - Oozma Kappa! Everyone breaks out in a laugh as Oozma Kappa isn't really the scariest group of monsters on campus. Hardscrabble doesn't think Mike stands a chance, so he baits her into a wager: if OK wins, they must be allowed into the Scaring Program. She agrees, but also tells Mike that if they lose, he will leave Monsters University. And she also tells him there must be six members to join the games, and they only have five, as the rules of the games only count bodies as team- members, and so the two- headed monster Terri and Terry count only as one. Mike asks Randall to join Oozma Kappa, but he finally became part of the cool guys at Roar Omega Roar and he warns Mike to not mess that up.
Sensing an opportunity Sulley decides to join OK. With no one else willing to join and desperate to get back into the Scare program, Mike reluctantly agrees. It looks nothing like the usual fraternity houses. The monsters introduce themselves in the living room: Don, a mature student who was unlucky in his sales business and decided to return to school. Art, a flamboyant and laidback art major who gives Mike and Sulley a . Terri and Terry Perry, who share one body, and Squishy, an . Mike and Sulley look at each other as the guys are estactic to have new brothers.
Later that night, Mike and Sulley find out they will be sharing a very small room together. The other OKs turn the power off and host an initiation in the basement, which is supposed to be spooky but is shortly interrupted by Squishy's mother, Sheri, who is doing laundry in the back room. The next day a letter from the Scare Games arrive, announcing the first challenge of the game: The Toxicity Challenge.
In the Toxicity Challenge, the players must simultaneously race through a tunnel and avoid toxic stinging, glowing urchin- like balls that were produced by the Biology department, just as a Scarer has to avoid . And because Scarers work in the night, the lights in the tunnel are turned off. Mike and Sulley immediately take their rivalry to the starting line. Roar Omega Roar comes in first, but although Mike and Sulley (still fighting with each other) come shortly after, OK gets eliminated, because the whole team is required to cross the finish line. Mike is heartbroken and Hardscrabble tells Mike it would've taken a miracle to keep them in the games. At the very last moment, the JOX fraternity is found to have cheated by using illegal protective gel and is disqualified, miraculously allowing Oozma Kappa to stay in the games in their place.
Mike knows they have to work as a team from now on to stay in the Games. Mike tries to gather the talents of his team mates, but outside of Terry and Terri's cheap magic tricks and Don's annoying suckers, he doesn't get much. So he decides to take full responsibility over the team and anyone else is just supposed to do exactly what he does. Sulley has no confidence in Mike's leadership or his team and walks off. This time, the players have to sneak through the MU library, without getting caught by the librarian: a giant slug- like old monster with poor eyesight and very good ears and a very scary appearance, who will attack and throw out anybody who does the smallest noise.
The aim for every team is to snatch a flag with their symbol on it, much like a Scarer has to reach their child without getting caught by their parents. The team is just thoughtlessly following Mike, until Sulley's impatience gets the better of him and he charges toward their flag, causing a ladder to break off its rails and falls hard. The librarian moves toward Sulley, then the other OKs start to make noises to distract her, which is legal since the only condition to advance is to avoid getting caught.
While all of them finally escape the library, Squishy was able to steal the flag, because he is very good at sneaking about unnoticed, something Mike totally overlooked. The EEK team on the other hand, isn't so lucky; they are grabbed by the librarian, thrown out of the library and eliminated. While the rest of his team is enjoying the party, Mike admires the Scare Games trophy and his reflection in it, fascinated by the fact that he is so close at getting everything he always dreamed about.
Johnny Worthington III then holds a speech and greets his fellow contestants, but when he comes to the OKs, he just mocks them and Randall, again betraying his former friend Mike for the cool guys, activates a trap that douses them with colorful paint, confetti, flowers and stuffed animals to make them look foolish. Mike isn't willing to give up yet, but Sulley tells him to stop trying since he thinks that no amount of training will help them. The rest of the team, while grateful to Mike, doesn't have faith in themselves. Mike then gets an idea. He persuades his fellows to follow him on a secret night field trip to the Monsters, Inc.